Quantcast
Channel: motioneers.net » Texturing
Browsing latest articles
Browse All 11 View Live

UV maps and Cinema 4D hair

Continuing from the previous tutorial, you will learn how to utilise UV maps for both root colour and hair length. A quick look at polygon selection tags and organising a scene with hair objects as...

View Article



Multi coloured hair in Cinema 4D

This tutorial will show you how to make your hair module materials multi coloured. There are also some tips on setting up lights to help sell the ‘hairy’ look.

View Article

Make a grungy scene in Cinema 4D

This tutorial walks through the process of building a grungy scene. Starting with an overview of the process and scene elements you will learn how to use stacked layers. Mixing them with alpha...

View Article

Metal Flowers – Part 2

Watch this second part of the Range Mapper tutorial to learn about setting up complex and animated materials using the layers-shader. Also, witness me fail miserably while using the trigonometric-node...

View Article

Reel Intro – Part 1

Hey there, how’s it going? There appeared to be a huge interest in how the intro-animation for my new reel was done. So let’s break it down, shall we? Related links: RockGen plugin by Robert Hitzer

View Article


Proximal Shader meets Displacer

Hey folks, here is Quick Tip #5. This is pretty packed with tips, so I wasn’t quite able to edit it to the usual 15 minutes duration, but I think you don’t mind ;) The main principal behind this...

View Article

Woven materials in Cinema 4D

The next in my series of quick Q&A videos is all about making a material that looks like it is woven. I recently posted a picture of some models I was making for a project and a few people have...

View Article

Image may be NSFW.
Clik here to view.

The Glassbox

Ok, I admit it took me a while. But hey, I finally did it and I’m so relieved to wipe it from my todo list :) In order to say thanks for the patience, I’ll have a special deal for you: The tutorial is...

View Article


R13 Preview #4 – Terrain Shader

The new Terrain Mask shader effect – not too shabby :)

View Article


R13 Preview #7 – Multishader

Multishader: Reloaded!

View Article

Material transitions in Cinema 4D

This Q&A answers a question I had a few times recently, which was asking how I would approach transitioning from one texture to another. This is a simple approach but I touch upon how you might...

View Article
Browsing latest articles
Browse All 11 View Live




Latest Images